Strung up my vignettes series and had my dad score it with a traditional Indian tune.
Thanks for following along everyone! This has been fun.
#india #vignettes #2danimation #indianartists #indianmoments #sliceoflife #animation #indiavignettes
Quick Luca sketch 🌊☀️
It’s amazing this movie is 100% animated from home, and we had such a fun time despite that. Working with @enricocasa and the animation team was a real treat.
*Edit- I just noticed Guilia’s right leg is missing 🤷🏽♂️
Watch it now on Disney+. Andiamo!
#Luca #alberto #guilia #Pixarluca #animation #Pixar #fanart #sketch Pixar Animation Studios
More Soul work!
The ‘gyro’ argument and finding Moonwind.
I think I animated this a year ago now.
These were my first shots on the film and it went through a few iterations. The soul 22/Archimedes argument was a late change replacing a different gag. I had the human world shots but when I saw the new gag cut in I just had to request to animate those too!
Probably the only time I might show acting reference of myself here 😂 – I found it really useful to quickly get the acting, timing and progression working so I had a clear idea of what to animate.
Other than making the gag work, the interesting challenge here was to show that 22 is in Joe’s body, not completely used to it yet, and Joe being in a cat. On top of that they were walking, talking, with 22 eating a gyro, with a difficult moving camera to clearly stage it to.
It was also fun figuring out how 22 might run, not being used to being human just yet. In some of my thumbnails I was trying out different options.
I also had to animate some fun sign spinning with Moonwind, which I looked at a lot of crazy youtube reference for.
Many thanks to the animation team for helping improve the shots through the process!
Amazing crowds animation by @jamieryan5
Swipe for some Oscar worthy reference and thumbnails!
#PixarSoul #animation #animatorprocess
#soul22 #moonwind
#soularchemedis #animationreference
#pixar #Soul Pixar Animation Studios
More Soul work!
The ‘gyro’ argument and finding Moonwind.
I think I animated this a year ago now.
These were my first shots on the film and it went through a few iterations. The soul 22/Archimedes argument was a late change replacing a different gag. I had the human world shots but when I saw the new gag cut in I just had to request to animate those too!
Probably the only time I might show acting reference of myself here 😂 – I found it really useful to quickly get the acting, timing and progression working so I had a clear idea of what to animate.
Other than making the gag work, the interesting challenge here was to show that 22 is in Joe’s body, not completely used to it yet, and Joe being in a cat. On top of that they were walking, talking, with 22 eating a gyro, with a difficult moving camera to clearly stage it to.
It was also fun figuring out how 22 might run, not being used to being human just yet. In some of my thumbnails I was trying out different options.
I also had to animate some fun sign spinning with Moonwind, which I looked at a lot of crazy youtube reference for.
Many thanks to the animation team for helping improve the shots through the process!
Amazing crowds animation by @jamieryan5
Swipe for some Oscar worthy reference and thumbnails!
#PixarSoul #animation #animatorprocess
#soul22 #moonwind
#soularchemedis #animationreference
#pixar #Soul Pixar Animation Studios
More Soul work!
The ‘gyro’ argument and finding Moonwind.
I think I animated this a year ago now.
These were my first shots on the film and it went through a few iterations. The soul 22/Archimedes argument was a late change replacing a different gag. I had the human world shots but when I saw the new gag cut in I just had to request to animate those too!
Probably the only time I might show acting reference of myself here 😂 – I found it really useful to quickly get the acting, timing and progression working so I had a clear idea of what to animate.
Other than making the gag work, the interesting challenge here was to show that 22 is in Joe’s body, not completely used to it yet, and Joe being in a cat. On top of that they were walking, talking, with 22 eating a gyro, with a difficult moving camera to clearly stage it to.
It was also fun figuring out how 22 might run, not being used to being human just yet. In some of my thumbnails I was trying out different options.
I also had to animate some fun sign spinning with Moonwind, which I looked at a lot of crazy youtube reference for.
Many thanks to the animation team for helping improve the shots through the process!
Amazing crowds animation by @jamieryan5
Swipe for some Oscar worthy reference and thumbnails!
#PixarSoul #animation #animatorprocess
#soul22 #moonwind
#soularchemedis #animationreference
#pixar #Soul Pixar Animation Studios
More Soul work!
The ‘gyro’ argument and finding Moonwind.
I think I animated this a year ago now.
These were my first shots on the film and it went through a few iterations. The soul 22/Archimedes argument was a late change replacing a different gag. I had the human world shots but when I saw the new gag cut in I just had to request to animate those too!
Probably the only time I might show acting reference of myself here 😂 – I found it really useful to quickly get the acting, timing and progression working so I had a clear idea of what to animate.
Other than making the gag work, the interesting challenge here was to show that 22 is in Joe’s body, not completely used to it yet, and Joe being in a cat. On top of that they were walking, talking, with 22 eating a gyro, with a difficult moving camera to clearly stage it to.
It was also fun figuring out how 22 might run, not being used to being human just yet. In some of my thumbnails I was trying out different options.
I also had to animate some fun sign spinning with Moonwind, which I looked at a lot of crazy youtube reference for.
Many thanks to the animation team for helping improve the shots through the process!
Amazing crowds animation by @jamieryan5
Swipe for some Oscar worthy reference and thumbnails!
#PixarSoul #animation #animatorprocess
#soul22 #moonwind
#soularchemedis #animationreference
#pixar #Soul Pixar Animation Studios
More Soul work!
The ‘gyro’ argument and finding Moonwind.
I think I animated this a year ago now.
These were my first shots on the film and it went through a few iterations. The soul 22/Archimedes argument was a late change replacing a different gag. I had the human world shots but when I saw the new gag cut in I just had to request to animate those too!
Probably the only time I might show acting reference of myself here 😂 – I found it really useful to quickly get the acting, timing and progression working so I had a clear idea of what to animate.
Other than making the gag work, the interesting challenge here was to show that 22 is in Joe’s body, not completely used to it yet, and Joe being in a cat. On top of that they were walking, talking, with 22 eating a gyro, with a difficult moving camera to clearly stage it to.
It was also fun figuring out how 22 might run, not being used to being human just yet. In some of my thumbnails I was trying out different options.
I also had to animate some fun sign spinning with Moonwind, which I looked at a lot of crazy youtube reference for.
Many thanks to the animation team for helping improve the shots through the process!
Amazing crowds animation by @jamieryan5
Swipe for some Oscar worthy reference and thumbnails!
#PixarSoul #animation #animatorprocess
#soul22 #moonwind
#soularchemedis #animationreference
#pixar #Soul Pixar Animation Studios
More Soul work!
The ‘gyro’ argument and finding Moonwind.
I think I animated this a year ago now.
These were my first shots on the film and it went through a few iterations. The soul 22/Archimedes argument was a late change replacing a different gag. I had the human world shots but when I saw the new gag cut in I just had to request to animate those too!
Probably the only time I might show acting reference of myself here 😂 – I found it really useful to quickly get the acting, timing and progression working so I had a clear idea of what to animate.
Other than making the gag work, the interesting challenge here was to show that 22 is in Joe’s body, not completely used to it yet, and Joe being in a cat. On top of that they were walking, talking, with 22 eating a gyro, with a difficult moving camera to clearly stage it to.
It was also fun figuring out how 22 might run, not being used to being human just yet. In some of my thumbnails I was trying out different options.
I also had to animate some fun sign spinning with Moonwind, which I looked at a lot of crazy youtube reference for.
Many thanks to the animation team for helping improve the shots through the process!
Amazing crowds animation by @jamieryan5
Swipe for some Oscar worthy reference and thumbnails!
#PixarSoul #animation #animatorprocess
#soul22 #moonwind
#soularchemedis #animationreference
#pixar #Soul Pixar Animation Studios
More Soul work!
The ‘gyro’ argument and finding Moonwind.
I think I animated this a year ago now.
These were my first shots on the film and it went through a few iterations. The soul 22/Archimedes argument was a late change replacing a different gag. I had the human world shots but when I saw the new gag cut in I just had to request to animate those too!
Probably the only time I might show acting reference of myself here 😂 – I found it really useful to quickly get the acting, timing and progression working so I had a clear idea of what to animate.
Other than making the gag work, the interesting challenge here was to show that 22 is in Joe’s body, not completely used to it yet, and Joe being in a cat. On top of that they were walking, talking, with 22 eating a gyro, with a difficult moving camera to clearly stage it to.
It was also fun figuring out how 22 might run, not being used to being human just yet. In some of my thumbnails I was trying out different options.
I also had to animate some fun sign spinning with Moonwind, which I looked at a lot of crazy youtube reference for.
Many thanks to the animation team for helping improve the shots through the process!
Amazing crowds animation by @jamieryan5
Swipe for some Oscar worthy reference and thumbnails!
#PixarSoul #animation #animatorprocess
#soul22 #moonwind
#soularchemedis #animationreference
#pixar #Soul Pixar Animation Studios
#Repost @pixar
…
Trip to the Indian Store
“Living in the U.S, the moment I step into the local Indian store I feel transported back home. It’s heartbreaking to see the current escalating situation in India, I hope people are aware of it and are able to help in some small way. Thinking of you, India.” – Tarun Lak (He/Him), Animator #AsianAndPacificIslanderHeritageMonth
#Pixar #indianstore #thinkingofindia
Some Soul work!
It was awesome to get cast these shots- some serious acting from Soul Joe, and some fun comedy from Soul 22. One of the tricky things here was to switch gears to serious to funny really quickly.
Luckily the storyboards for this sequence was so good, I just had to not mess it up.
The close up of Joe is one of the first times I’ve had to animate something so sincere- learned a lot from fellow animators and the leadership team.
And for the 22 stuff, I was particularly inspired by Chuck Jones Bugs Bunny sensibilities- such fun to animate.
Swipe for some animation planning thumbnails!
#PixarSoul #Soul #animation
#joegardner #soul22 #animatorprocess #pixar #disneyplus Pixar Animation Studios
Some Soul work!
It was awesome to get cast these shots- some serious acting from Soul Joe, and some fun comedy from Soul 22. One of the tricky things here was to switch gears to serious to funny really quickly.
Luckily the storyboards for this sequence was so good, I just had to not mess it up.
The close up of Joe is one of the first times I’ve had to animate something so sincere- learned a lot from fellow animators and the leadership team.
And for the 22 stuff, I was particularly inspired by Chuck Jones Bugs Bunny sensibilities- such fun to animate.
Swipe for some animation planning thumbnails!
#PixarSoul #Soul #animation
#joegardner #soul22 #animatorprocess #pixar #disneyplus Pixar Animation Studios
Some Soul work!
It was awesome to get cast these shots- some serious acting from Soul Joe, and some fun comedy from Soul 22. One of the tricky things here was to switch gears to serious to funny really quickly.
Luckily the storyboards for this sequence was so good, I just had to not mess it up.
The close up of Joe is one of the first times I’ve had to animate something so sincere- learned a lot from fellow animators and the leadership team.
And for the 22 stuff, I was particularly inspired by Chuck Jones Bugs Bunny sensibilities- such fun to animate.
Swipe for some animation planning thumbnails!
#PixarSoul #Soul #animation
#joegardner #soul22 #animatorprocess #pixar #disneyplus Pixar Animation Studios
‘Soul’ finally comes out tomorrow (Christmas day)
Feel so fortunate to have animated a little on this beautiful film from @petedocter and the team at @pixar
Be sure to check it out on Disney+ (and in theaters in a few select countries)
Happy holidays!
#PixarSoul #joegardner #Soul #pixar #fanart
#disneyplus Pixar Animation Studios
‘Soul’ finally comes out tomorrow (Christmas day)
Feel so fortunate to have animated a little on this beautiful film from @petedocter and the team at @pixar
Be sure to check it out on Disney+ (and in theaters in a few select countries)
Happy holidays!
#PixarSoul #joegardner #Soul #pixar #fanart
#disneyplus Pixar Animation Studios
🏏✨
My last drawing sucked so I took it down and did this fun thing instead
#cricket #ipl #indiancricket #animation #2d #roughanimatorapp
Last Soul post.
The barbershop scene, when I first saw it in storyboards was so full of charm, life and grounded in reality that I had to try and animate on it.
Dez the barber, only showing up in one sequence in the movie, made a big impact to Joe in the film, offering him a different perspective on life.
Dez became one of my favorite characters to have animated, because of the depth in his character, but also his fantastic design, voice and rig.
One of my favorite experiences at pixar was going on a little trip to visit a few barbershops around Oakland with other animators before starting on this sequence. Talking to the barbers there, learning about what they do, why they do it, and a bit about their tools and process informed us so much, and gave us a deeper understanding to bring to Dez’s character.
One direct piece of observation was tying a neck strip before putting on the barber cape, that I tried to pitch in my shot, so it felt more real and observed.
These shots were also a lesson to me in collaborating with other team members and how that can lead to stronger work.
The comforting hands over Joe’s shoulders gesture was something I would’ve never thought about, if it wasn’t for a fellow animator, Rob Denovan who suggested it to show Dez needed to be comforting Joe in the moment.
Other interesting things to animate here were 22 Joe trying out a lollipop for the first time and Dez talking while doing his regular barber routine.
I have no thumbnails to show here, but as a student I always wondered the kind of thought animators put in before getting into a scene, so I’ve shared some of my notes breaking down the characters and beats involved in these shots.
I was only responsible for animating Dez, 22 Joe and Joe cat in the shots in color here.
This film was a dream project to be on, so I can’t thank the people involved enough, supervisors, leads, and especially @petedocter who’s work I’d loved since I was a kid.
End of my long ramble. Thanks all!
#PixarSoul #animatorprocess #animation #soul22 #joegardner #dezthebarber #barbershop #pixar #soul Pixar Animation Studios
Last Soul post.
The barbershop scene, when I first saw it in storyboards was so full of charm, life and grounded in reality that I had to try and animate on it.
Dez the barber, only showing up in one sequence in the movie, made a big impact to Joe in the film, offering him a different perspective on life.
Dez became one of my favorite characters to have animated, because of the depth in his character, but also his fantastic design, voice and rig.
One of my favorite experiences at pixar was going on a little trip to visit a few barbershops around Oakland with other animators before starting on this sequence. Talking to the barbers there, learning about what they do, why they do it, and a bit about their tools and process informed us so much, and gave us a deeper understanding to bring to Dez’s character.
One direct piece of observation was tying a neck strip before putting on the barber cape, that I tried to pitch in my shot, so it felt more real and observed.
These shots were also a lesson to me in collaborating with other team members and how that can lead to stronger work.
The comforting hands over Joe’s shoulders gesture was something I would’ve never thought about, if it wasn’t for a fellow animator, Rob Denovan who suggested it to show Dez needed to be comforting Joe in the moment.
Other interesting things to animate here were 22 Joe trying out a lollipop for the first time and Dez talking while doing his regular barber routine.
I have no thumbnails to show here, but as a student I always wondered the kind of thought animators put in before getting into a scene, so I’ve shared some of my notes breaking down the characters and beats involved in these shots.
I was only responsible for animating Dez, 22 Joe and Joe cat in the shots in color here.
This film was a dream project to be on, so I can’t thank the people involved enough, supervisors, leads, and especially @petedocter who’s work I’d loved since I was a kid.
End of my long ramble. Thanks all!
#PixarSoul #animatorprocess #animation #soul22 #joegardner #dezthebarber #barbershop #pixar #soul Pixar Animation Studios
Last Soul post.
The barbershop scene, when I first saw it in storyboards was so full of charm, life and grounded in reality that I had to try and animate on it.
Dez the barber, only showing up in one sequence in the movie, made a big impact to Joe in the film, offering him a different perspective on life.
Dez became one of my favorite characters to have animated, because of the depth in his character, but also his fantastic design, voice and rig.
One of my favorite experiences at pixar was going on a little trip to visit a few barbershops around Oakland with other animators before starting on this sequence. Talking to the barbers there, learning about what they do, why they do it, and a bit about their tools and process informed us so much, and gave us a deeper understanding to bring to Dez’s character.
One direct piece of observation was tying a neck strip before putting on the barber cape, that I tried to pitch in my shot, so it felt more real and observed.
These shots were also a lesson to me in collaborating with other team members and how that can lead to stronger work.
The comforting hands over Joe’s shoulders gesture was something I would’ve never thought about, if it wasn’t for a fellow animator, Rob Denovan who suggested it to show Dez needed to be comforting Joe in the moment.
Other interesting things to animate here were 22 Joe trying out a lollipop for the first time and Dez talking while doing his regular barber routine.
I have no thumbnails to show here, but as a student I always wondered the kind of thought animators put in before getting into a scene, so I’ve shared some of my notes breaking down the characters and beats involved in these shots.
I was only responsible for animating Dez, 22 Joe and Joe cat in the shots in color here.
This film was a dream project to be on, so I can’t thank the people involved enough, supervisors, leads, and especially @petedocter who’s work I’d loved since I was a kid.
End of my long ramble. Thanks all!
#PixarSoul #animatorprocess #animation #soul22 #joegardner #dezthebarber #barbershop #pixar #soul Pixar Animation Studios
New year, older me
#selfportrait #profilepic #art #doodle Emeryville, California